Updated: Jun 13

Greetings Comrades of the Soviet Republic. As the summer is coming, we start to experience higher temperatures here in Central Europe, and finally, after a while the restrictions are not so severe as were a month ago. We are happy we can have more freedom, because we all know that it is not good to be closed at home and work from home long term. We spent most of our time fixing and tweaking things in game during past months and we were not able to bring something big to You, but stay patient as more stuff will come.

The game is becoming big and there are lots of details we can miss. We added fountains recently and they are already available on public test branch (version, but as we mentioned we have forgotten about one small detail. We did not think about how these fountains will behave during winter. Just imagine, they are running with warm water during winter because there is no mechanic implemented to turn them off during winter yet. You know, Soviet engineering goes a step ahead and as our Republics prosper, we can afford to use warm water to run our fountains even during winter. They have no special function besides the beautification of your towns and cities though.

We replaced S100 and S1202 ambulance models. You will be able to purchase the brand new S1202 personal car and use the new colourful S100 models. Then we changed the priority of power plants. Now solar power plants and wind turbines will have higher priority, which means the power produced by them will be consumed first then the rest will be filled with other power sources. That will help you to save some fuel in your power plants and go greener if you really care about it. All these are now available on public test branch and next week they can be released to stable branch.

After adding underground wires, we needed to make several fixes and tweaks for these. One fix is for underground wire snap, another one is for electrical boxes of underground wires, which were not rotated properly when wires were connected to the building, and we added a little offset for electrical boxes to avoid collisions with electric poles. We also fixed the inability to copy vehicles through road depot window directly. Then we improved steering of ships and changed the voltage visualization to avoid too much flickering of voltage. Besides that, we reverted a small change with distribution offices which was causing them to send vehicles to load 0% of resources in some cases and we changed the way how terminals and harbors are being filled through pipes and conveyors to avoid infinity loops when they need to be supplied with fuel.

These are some of changes and fixes we made in past two weeks. We are working to improve the game before we start adding more new stuff, so you cannot hear many exciting news from us in past reports. We are also considering how it would be possible to use these reports to showcase some interesting stuff created by players in our great community. We know how some of You can plan and construct great looking facilities in the game and those can serve as inspiration for us or others who may doubt about possibilities this game provides for players. We hope that over time we will be able to provide you with tools which will help you to make your residential or industrial areas look more natural and realistic. You know and we know it too, it is not only about mechanics under the hood, but also about how your creativity unleashed and be shown in stuff you planned and built. Enjoy the life, have fun, and stay tuned for next report.

Thank You for Your Support

3Division Team

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Greetings dear comrades of the Soviet Republic. You may be aware, that this week was great for all of those, who decided to wait and not participate in playing with beta test branch of the game. We finally went through most of bug reports and were able to fix or tweak the game enough, that it was suitable to be released on stable branch. Both public branches are now version with all the best of soviet helicopter engineering available. But this does not mean there are no bugs anymore, as we are still in early access. We just think that the game is now stable enough to be available for all players out there. Here is the latest update's trailer, if You missed that.

We also fixed an issue with Construction Office Buses which were being sent for tiny number of workers wasting resources and workforce that way. This change of mechanics is affecting helicopters too and it should help to use your vehicles for workforce transportation to construction sites more effectively. We also revisited the scheduling for road vehicles to allow you to add the same station multiple times into the schedule in a row with different tasks. And we added a warning for missing road connection for buildings which are connected only by pathways but require road connection for ambulances and firefighters to approach. This is required for buildings which have vehicle station slots.

And now let us jump into something new, to additions which were requested for a while. First of these will be an option to assign construction sites to multiple construction offices at once. You would be able to activate this mode by clicking on icon next to the Cloning ea icon and then you will have the tool available under search tool on right side of the screen with multiple settings. This will allow you to assign constructions of construction offices faster with less clicks, simply by choosing construction offices you want to use and then selecting the construction sites you want to assign. Just keep in mind this feature is not available yet.

Next thing you all will love, will be underground power lines. Yes, you read that right, our soviet engineers finally figured out how to transfer power using underground power lines. This simply means that Your cities and towns will have options to have less power line pylons, and it may offer You more room to build actual buildings instead of power line jungles. This feature is not available yet, but it will come to public test version soon.

We hope You all enjoy the update. Our focus now switches to new features and we will inform You about some of those in upcoming reports. Until then stay tuned and have fun.

Thank You for Your Support

3Division Team

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The new update of Workers & Resources: Soviet Republic introduces helicopters that work with construction offices, hospitals and fire stations. Operate the helicopters to help extinguish fires even without workers, serve as transportation at hospitals, and assist with construction at unreachable construction sites.

In addition, the new upgrade now supports underground infrastructure using a special mode that allows you see what happens underground.

Another update that was added was the rain and the dynamic sun when starting a new game or changing the settings for an existing game. This offers a different ambiance allowing you to see Your Republics in a different light and weather.

New Features in Content Update #7

  • Helicopters (works also with construction offices, hospitals or fire stations)

  • Underground mode (you can see what is under the ground with special mode)

  • Underground pipelines

  • Pedestrian underpasses and overpasses

  • Rain and dynamic sun

  • Wind and solar power plants

  • Curved bridges and many other small improvements

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