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Report for the Community #99

  • Writer: peto3division
    peto3division
  • Feb 10
  • 2 min read

Hello Comrades,

After another long few weeks, here is another report with news from the development. As we informed you before Christmas, we are developing the Early Start DLC. It will bring many new buildings, road vehicles, steam trains, airplanes, and also some new maps.


In this report, let’s check out some of the road vehicles that have been made by our best Polish modders and selected for the Early Start DLC content.

Another great addition that I’m very happy with is the steam track builders. In the old-fashioned rail construction office, there will be storage for coal and water to refuel these trains.


We can't forget about airplanes either. Several aircraft have already been finished, and more are coming.

In the next report, we will talk more about steam locomotives, which I believe will be the most exciting part. We are also developing a couple of new maps for the Early Start DLC, so stay tuned for more info.


Aside from this new content, for the upcoming 1.0.0.21 version, we will add one interesting feature. BBallJo urged us to include a very important change. There was a problem where, if you were using vehicle replacements and ran out of stock for a specific vehicle type, you were unable to add it to manufacturing automatically. This forced players to constantly manage the queue of production plants manually.


However, as adding a completely new feature would be quite complicated, we found a solution by adjusting how vehicle manufacturing plants operate. Currently, they function in two modes controlled by a checkbox (Stop production after queue ends). When this checkbox is unchecked, the plant infinitely produces the last vehicle in the queue.


We changed this. Now, if the checkbox is unchecked (which is the default), the plant will cycle through the entire queue. This means that after any type of vehicle is manufactured, a new entry is added to the queue. So, for example, if you have three ambulances, two dumpers, and one bus in the queue, the plant will produce all of them in sequence—after one bus is produced, it will move to ambulances, then dumpers, and so on. Hope you will like this feature!


And that's all for this report, thank you for your attention, and we wish you a successful start to the new week!


Peter from Soviet Republic Team

 
 
 

46 Comments


Dark Attitude
Dark Attitude
May 09

Very interesting article! Thanks for sharing this information and keeping us updated.

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petercoopsey
Apr 24

Great game:

Bustop - able to upgrade to Tram Stop

Trams - A starting Station - so can curve into an area line the Bus stations that have a high pick up - perhaps the End Staion is the Start as well and pick up people and loop back

Distribution office to deal with containers

Maps - with choice of LOW resources and there is always so much Oil

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MadRNGesus
MadRNGesus
Apr 14

Can't wait for the DLC. :)

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Mahir Karovic
Mahir Karovic
Apr 01

When :((((((

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David Gonzalez
David Gonzalez
Mar 29

Hear me out this game is the best game ive played since age of empires 2. that being said imagine if this game and aoe 2 had a baby . 1 player starts building on 1 side of map and other player on other side . build up your city recources than army and start to raid your opponent. im thinking in 10 years or so we will have a game like that i just wish you guys would make it the rest of the game studios suck

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