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Report for the Community #99

  • Feb 10, 2025
  • 2 min read

Hello Comrades,

After another long few weeks, here is another report with news from the development. As we informed you before Christmas, we are developing the Early Start DLC. It will bring many new buildings, road vehicles, steam trains, airplanes, and also some new maps.


In this report, let’s check out some of the road vehicles that have been made by our best Polish modders and selected for the Early Start DLC content.

Another great addition that I’m very happy with is the steam track builders. In the old-fashioned rail construction office, there will be storage for coal and water to refuel these trains.


We can't forget about airplanes either. Several aircraft have already been finished, and more are coming.

In the next report, we will talk more about steam locomotives, which I believe will be the most exciting part. We are also developing a couple of new maps for the Early Start DLC, so stay tuned for more info.


Aside from this new content, for the upcoming 1.0.0.21 version, we will add one interesting feature. BBallJo urged us to include a very important change. There was a problem where, if you were using vehicle replacements and ran out of stock for a specific vehicle type, you were unable to add it to manufacturing automatically. This forced players to constantly manage the queue of production plants manually.


However, as adding a completely new feature would be quite complicated, we found a solution by adjusting how vehicle manufacturing plants operate. Currently, they function in two modes controlled by a checkbox (Stop production after queue ends). When this checkbox is unchecked, the plant infinitely produces the last vehicle in the queue.


We changed this. Now, if the checkbox is unchecked (which is the default), the plant will cycle through the entire queue. This means that after any type of vehicle is manufactured, a new entry is added to the queue. So, for example, if you have three ambulances, two dumpers, and one bus in the queue, the plant will produce all of them in sequence—after one bus is produced, it will move to ambulances, then dumpers, and so on. Hope you will like this feature!


And that's all for this report, thank you for your attention, and we wish you a successful start to the new week!


Peter from Soviet Republic Team

 
 
 

69 Comments


lev zheng
Aug 05

Great update! I'm really excited about the Early Start DLC, especially the steam trains and new maps. The road vehicles look awesome too. Keep up the good work, comrades! by Bus Traffic Fever

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Devos Sophy
Devos Sophy
Jul 30

Le développement du DLC Early Start semble prometteur, surtout avec l'ajout de véhicules routiers et de la construction ferroviaire à vapeur. Cela rappelle à quel point la créativité de la communauté peut enrichir un jeu. En parlant de nouvelles fonctionnalités, je suis curieux de savoir comment les nouveaux avions vont s'intégrer dans le gameplay. Est-ce que cette extension proposera des missions spécifiques liées à ces avions? LuckyHYP

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yy he
yy he
Jul 29

Great development update. Community-driven projects and modding scenes often rely on, <a href="https://textunnel.com/

">sharing files</a> ideas, and resources efficiently. Tools like Textunnel make it easier to transfer text, code, and files between devices with a simple workflow.

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Deborah Fauzi
Deborah Fauzi
Jul 23

I was looking for something chill to play on the bus. Found Profile Perfect and thought 'okay, let's see.' Now I'm like 80 levels in. The puzzles start simple but then they get trickier with position clues and hidden values. No timer, so I can think slowly. I love that a wrong tap costs a life but you can restart. Makes me double-check everything.

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Synan Lertora
Synan Lertora
Jul 11

My friend told me about Connect Master and said it’s like ‘sorting Halloween candy but with faces.’ I tried it and was immediately intrigued. You look at a board of character tiles and try to find four that share a secret similarity. The twist is that the similarity might be something like ‘all have a similar expression’ or ‘same background pattern.’ I spent a good chunk of time on a level where the trait was ‘look like they are thinking deep thoughts.’ Figuring it out was so satisfying. I keep coming back because the game is both calming and challenging. It’s my new favorite escape.

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