In this update of Workers & Resources: Soviet Republic we are introducing seasons. Now after summer, the weather will start becoming colder and you will need to be prepared for winter. During the winter everything will become covered with snow and you will need to plow the roads as well as set up a central heating network to keep your citizens from freezing.

Moreover, this update also focuses on finalizing ships; many new types of ships and harbors were added. Another interesting new feature is the possibility to pack goods into containers to speed up the loading and unloading of ships

Summary of new features

  • Seasons

  • Central heating system

  • New types of ships and harbors

  • Shipping containers support

  • Long trains support

You can find more info in the STEAM announcement

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This update of Workers & Resources: Soviet Republic is focused in Nuclear Industry. Now you’ve got the opportunity to manage the full chain of production, from uranium ore to nuclear fuel, and you can command nuclear plants to provide energy to the whole country. Moreover, this upgrade introduces the distribution offices –garages with trucks that automatically distribute resources and goods according the needs –, it includes propaganda transparents on the buildings, and it features new types of electric poles. The game is also now feature a random map generator.

You can find more info here:

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This update of Workers & Resources: Soviet Republic adds a new type of transportation, the cableways, which will help you establish a mine in an inaccessible terrain. In addition, you now can connect factories by running forklifts to transport goods from one factory to another.

Moreover, this upgrade allows you to get all the resources you need –steel, mechanical components, etc— into a production line to produce trains, wagons and cableway cars either for your own needs or for foreign countries. Several tutorials have also been added so you can easily learn how to play the game.

New Features

  • New type of transportation: cableway

  • Forklifts added to create complex industrial areas

  • Create one way roads and optimize your network

  • New terminals to increase vehicle throughout

  • Manufacture trains from your own resources

  • Tutorials included to learn basic and advanced game mechanics

What is next?

As you can see the update contains also the ships! Those are not fully released, we will add now more types of harbor and ships, and we will officially release this stuff soon. But basically ships are functional just we lack a content there.

We already working hard on the new features which are:

  • Nuclear industry chain and nuclear power plants

  • Airplanes

  • Seasons

  • Heating

  • Helicopters

  • And smaller features like support of scrolling in the windows, screenmarks to better find something on map and so on

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