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Special report for the Community

Greetings all comrades,


Peter here! As today is March 15, 2024 - special date, I've decided to personally write this community report. On this date, not only does my son celebrate his birthday, but so does my third baby - Soviet Republic. It has been five years since the game Soviet Republic was released as Early Access. I want to thank all of you who play this game and provide feedback, fueling our passion for its continued development.



I must extend a special thank you to all my colleagues who jumped on board and helped me with this game. In particular, Martin, who implemented a massive amount of new features; Michal, who managed new features along with various rendering aspects; our graphics artist Vlado, who designs the buildings; and Karel, for the great new vehicles. Additionally, thanks to our publisher, Hooded Horse, and everyone on their team for their support and contribution to our success. Also, a big thank you to all modders. I believe this game is one of the record-holders in terms of the number of mods published. Thank you, everyone. We are a great and friendly community.


As the release approaches and the game will soon leave Early Access status (the announcement date will come later), we need to carefully consider what else to implement, as every addition could potentially introduce issues. Therefore, we may not have something interesting to show every two weeks. However, we will do our best to bring you news from the development, the game, or future DLCs as frequently as possible. Yes, we plan to support this project and release some DLCs, in addition to the two already announced (New Biomes and Realistic Landscapes), and we aim to release at least two more.


Another aspect is that we've already started developing a new project (though not fully). As we make progress, it might not be easy to share updates. However, I hope to do so, similar to how I shared early videos for Soviet Republic back in 2018. We will likely do the same for the new project. Stay tuned.


But I didn't want to come to you empty-handed, so I'd like to mention some small improvements to the statistics graphs we've made in the past days. These changes better showcase amounts and make comparisons easier. Additionally, the continuous graph displaying resource price development has been improved.







Thank you for your attention, thank you for playing the game and for all support you are giving to us. We appreciate it a lot!


Peter Adamcik

3DIVISION

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49 Comments


Vassiliy Levin
Vassiliy Levin
Apr 17

Are you alive? More than mounth without Report for the Community

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Comu6
Comu6
3 days ago
Replying to

let them work!

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brunomazur00
Apr 16

HELLO THERE!!! I WOULD LIKE TO MAKE SOME SUGGESTIONS.

STEEL INDUSTRY

·         COKE FACTORY (PRODUCES COKE AND OIL)

·         SYNTER FACTORY (CONSUMES OIL AND IRON)

·         BIG STEEL MILL

·         ELETRIC ARC STEEL MILL

HEAVY INDUSTRY

·         CAR USES ALUMINIUM DURING PRODUCTION

·         BIG OR MEDIUM PLASTIC FACTORY

·         BIG MECHANICAL COMPONENTS FACTORY

NEW INDUSTRIES & NEW GAME MECHANICS.

·         PHARMACEUTICALS AND MEDICAL SUPPLIES. (IDEAL TO USE WITH CARGO PLANE TRANSPORT MECHANICS)

·         BIGGER FIELD AND MULTRIPLE TRACTORS WORKING IN THE SAME FIELD.

OTHER SUGGESTIONS.

·         SEMI TRAILER VEHICLES PYSICHS  DURING TIGHT CURVES.

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Paweł Chrobak
Paweł Chrobak
Apr 10

Can't find any info aboyt relase date on GoG :( Anyone?

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Andrew Haskin
Andrew Haskin
Apr 09

I truly love the game, but it would be good to get a 2000s thing, like cars and buildings? also happy birthday to two of your children

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brunomazur00
Apr 07

Hey there, have you ever considered adding "medicine" to the game? Like hospitals need some supply to work right?

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