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Special report for the Community

  • Mar 15, 2024
  • 2 min read

Greetings all comrades,


Peter here! As today is March 15, 2024 - special date, I've decided to personally write this community report. On this date, not only does my son celebrate his birthday, but so does my third baby - Soviet Republic. It has been five years since the game Soviet Republic was released as Early Access. I want to thank all of you who play this game and provide feedback, fueling our passion for its continued development.



I must extend a special thank you to all my colleagues who jumped on board and helped me with this game. In particular, Martin, who implemented a massive amount of new features; Michal, who managed new features along with various rendering aspects; our graphics artist Vlado, who designs the buildings; and Karel, for the great new vehicles. Additionally, thanks to our publisher, Hooded Horse, and everyone on their team for their support and contribution to our success. Also, a big thank you to all modders. I believe this game is one of the record-holders in terms of the number of mods published. Thank you, everyone. We are a great and friendly community.


As the release approaches and the game will soon leave Early Access status (the announcement date will come later), we need to carefully consider what else to implement, as every addition could potentially introduce issues. Therefore, we may not have something interesting to show every two weeks. However, we will do our best to bring you news from the development, the game, or future DLCs as frequently as possible. Yes, we plan to support this project and release some DLCs, in addition to the two already announced (New Biomes and Realistic Landscapes), and we aim to release at least two more.


Another aspect is that we've already started developing a new project (though not fully). As we make progress, it might not be easy to share updates. However, I hope to do so, similar to how I shared early videos for Soviet Republic back in 2018. We will likely do the same for the new project. Stay tuned.


But I didn't want to come to you empty-handed, so I'd like to mention some small improvements to the statistics graphs we've made in the past days. These changes better showcase amounts and make comparisons easier. Additionally, the continuous graph displaying resource price development has been improved.







Thank you for your attention, thank you for playing the game and for all support you are giving to us. We appreciate it a lot!


Peter Adamcik

3DIVISION

 
 
 

57 Comments


c.onvictsd.g
2 days ago

The improvements to the statistics graphs look useful, especially the focus on making comparisons easier. Comparing information across different versions can be just as important with documents, and I’ve found pdf compare handy for quickly checking two PDF versions and spotting changes.

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Ravi Rishnoi
2 days ago

I recently read this article and liked the way the writer explains the gaming-related topic in a simple manner. The discussion starts with general information and gradually moves toward more specific details. Around the middle of the article, Shreewin game is mentioned naturally while covering a relevant aspect of the subject. The surrounding content provides useful context without unnecessary repetition. Near the conclusion, Shreewin game appears again while summarizing the main points discussed throughout the guide. Overall, the article is clear, organized, and easy to read.

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Тимофей Каргин
Тимофей Каргин
Jun 07, 2024

Сделайте в игре узкоколейку которая была в СССР. Что бы у игроков на ранней стадии развития республики была железная дорога. Я очень хотел бы её увидеть в игре когда-нибудь)

Edited
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Apollo Tsakiris
Apollo Tsakiris
Apr 28, 2024

Is there any chance that you might make the game available for MacOS too?

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whiteg1971
whiteg1971
Apr 27, 2024

Yes, strange that consistent and regular, reports have ceased. This is detrimental to community and marketing building because it keeps existing and potential players in suspense.

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