Content update #11
- Nov 30, 2022
- 2 min read
Content update #11 introduces new metro and tram transport infrastructure as well as the community requested ‘Realistic Mode’, realistic borders and a new water erosion tool for the editor.
The community requested Realistic Mode will bring an additional difficulty level for players making the game more systematic and management heavy. Realistic mode will remove all options to purchase goods and vehicles inside facilities directly and remove the option to complete construction using money. This brings several new challenges for the planning process as every resource needs to be transported to your storage facilities from customs house at the border and every vehicle needs to be able to get to the depot from the border under its own power. There will be no sudden appearance of resources inside buildings and no magically appearing infrastructure or buildings. Of course, this mode will be optional as you really need to be very familiar with the game mechanics and be successful when starting a new Republic.

In addition to the Realistic Mode comes the new Realistic Borders update. Previously we only supported square borders, meaning your Republic was always square. The new Realistic Borders update allows you to edit your Republic’s border adding a new level of realism. We have also developed the first map - Slovakia - using the new Realistic Borders feature to showcase what can be done in the editor.

We have also produced the new Water Erosion tool for the terrain editor which will change the random generated terrain into something more realistic. It can also be used to smooth out imported maps

Two of the key new improvements to your Republic’s transport infrastructure are the Metro and Tram updates. We were able to create models for surface metro stations and a new surface metro and railway end station to enable you to plan your public transport network easier. There will be two surface metro stations with varied sizes available as well as an end station which you will be able to use for metro or normal trains.

We have also been working on the basic structures required for trams to operate. For this update, we have added new tram stops, one bigger and one smaller as well as a new way to connect between tramrail road and rails.

Content Update #11 main features:
Build underground stations and tracks with the new Metro infrastructure system.
Trams infrastructure with new tram stops and connection systems.
Super realistic mode
Water erosion for terrain editor (for faster smoothing of terrain)
Realistic republic borders are now implemented.
New Slovakia map with realistic borders
Other notable changes:
fixed vehicle movement in mirror buildings
utra high shadows settings.. ultra low shadows setting
longer city names
tunnel boring machine
limit for loans
construction of pipelines or wires not directly connected to end buildings
pedestrian pass displayed on the road only when on both sides pedestrian
export/import via the ships/airplanes or helicopters not affecting the prices so much
panel road
merging unfinished infrastructures into bigger pieces (as in blueprint mode)
Possible to use custom house with construction office
Possible to use foreign workers from custom house




hobbyist who built Astrocarto.org as a simple, free astrocartography map generator for anyone who loves exploring place energy. Just enter your birth details and you’ll get a clear world map showing your planetary lines, along with easy-to-read interpretations and high-resolution exports. Whether you’re relocating, traveling, or just curious about why certain cities feel different, this tool gives you a quick, practical way to explore your chart on the world map. Give it a try and see which places “match” your energy.
This update feels like a big step toward deeper simulation. Realistic Mode sounds challenging but rewarding if you enjoy careful planning. I like how borders and terrain tools add immersion. The metro and tram systems are exciting too. It reminds me how even simple games like basketball legends online, a casual browser game, can still feel engaging with the right mechanics.
I think Realistic Mode sounds like a great addition for players who want a deeper and more challenging experience. I like the idea that every resource and vehicle has to be managed and transported properly—it makes the whole system feel much more immersive and rewarding. If I were to try it, I’d definitely need to plan carefully and really understand the mechanics first. And honestly, after dealing with such a demanding mode, I’d probably take a break and unwind with something more chaotic and fun like Ragdoll Hit to relax a bit.
This update should make the public transport network more intuitive, especially for planning metro lines, makes me want to take a break with Friday Night Funkin.
Just discovered slope rider and I’m hooked! The speed, the curves, and the constant challenge make it super fun.